Splinter Cell Remake
Game Page
Overview
The Splinter Cell Remake is a reimagining of the original hit stealth action third-person shooter focused on light and dark gameplay that follows the adventures of Sam Fisher, a highly trained operative working for the NSA's secretive Third Echelon division.
As the sole UX designer at the project's initial conception, I spearheaded the establishment of the project's UX vision and was the primary point of contact for all UX direction. I assumed ownership of all UX & UI systems, including accessibility, HUD, menu, tutorialization, and core systems. This foundational groundwork paved the way for the project's progression as the UX team came together.
Senior UX Designer @ Ubisoft
2021-2024
FOCUS
Direction, Accessibility, HUD, Menus, Tutorialization, Core Systems
TOOLS
Figma, Adobe XD
This project is still unreleased and strictly under NDA. This page will update when the project is released.
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Release Date: 2026
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